PLANETARY BOMBARDMENT MONITORS (PBM) are specialised ships dedicated to orbital fire support; they are equipped with special Ortillery weapons systems, which are much more effective than using an ordinary ship’s main weapons in a role for which they are not designed. For play balance, regular ship weapons should be considered ineffective against ground targets.
Each turn it spends over the VOID battle area, a PBM may make two attacks for each Ortillery system it has on board. Each attack is made on the same target point, exactly as for the Junkers Salamander Field Cannon (SFC). Both attacks are at extreme range and follow all the rules for normal SFC fire. The Ortillery may fire either high explosive rounds or hellfire rounds, but both attacks must be with the same type of round. Each attack is treated as a separate attack on the same target point, so deviation is rolled for each attack using 4D10 for the deviation, if any.
To provide Orbital Fire Support, a ship must be in low-orbit; “geostationary” orbit is much too high for effective ground support fire. This means that the ship will be orbiting quite fast, and thus will only be over the site of the battle for a relatively short time on each orbit. The ship may only fire in the turn that its orbit brings it directly above the battle area.
At the start of the game, roll a D10: the score is the number of the turn in which the orbiting ship is directly over the table and can give supporting fire. Given the length of most VOID games, it is thus quite likely that the ship will only be available for one turn in the whole game – should the game be a particularly long one however, it may be assumed that the ship comes round again every SIXTH turn following its first appearance.
For example, if a three is rolled then on turn 3 of the VOID game the ship is above the table and can provide support fire; it then moves on round its orbit, and will be back again on turn 9 if the game lasts that long!
Note: This is a re-write of the More Thrust section on planetary bombardment monitors. No infringement on any rights is intended. No claim as to originality of this section is being made by me. It is intended for game use only.