Kryomek > Kryomek

New tokens.

(1/1)

katie:
So, the token sheet PDFs aren't actually very good quality (They're pdfs of scans of prints); after my success with designing colour tokens for Fantasy Warriors I thought I'd have a go at a new set for Kryomek.

Trying to work out what's needed.

NEXUS need Move, Fire, Panic, Under Fire, Knocked Out.

KRYOMEK need control markers. They also need "crouching/standing" and miasma markers (which aren't in the original set). Shell-down markers might come in useful as well.

There's the speed band markers.

Are there any others to add in?

Trying to recall if there's any other tracking to do. Does anyone have damage to keep track of?

First pass is here; http://www.fysh.org/~katie/wargames/downloads/kryo/k-t1.pdf

Seba:
They look nice.

Cheers,
Seba

katie:
So I think we also need;


* Veh 1/2sp, -2handling

* Veh/CBU Primary wpn loss

* Veh/CBU Secondary wpn loss

* Veh/CBU Mobility kill

* Current Kryomek CV tracker.

* Wounded

katie:
I've added those additional tokens.

Print them out on thick card, slice 'em up with a scapel and a straight edge and you're good to go bug-huntin'.

I can't find anything else in the rules that needs tracking... anyone any suggestions?


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